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GPU Modelling - C++ / Computer Architecture

European Tech RecruitCork, County Cork, Ireland
On-site · KerryMid-Senior Level
Posted 57m ago

Skills

  • C++
  • COMPUTER ARCHITECTURE
  • GRAPHICS PIPELINES
  • C-MODELS
  • RTL SIMULATIONS
  • DIRECTX
  • OPENGL
  • VULKAN
  • OPENCL
  • PYTHON
  • PERL
  • 3D GRAPHICS

About the role

GPU Modelling - C++ / Computer Architecture


Want to work with an global leader across Graphics and GPU Cores? Now could be your chance...


What you will do

Work closely with architects, designers, driver, and compiler teams to:

  • Develop bit-accurate functional C/C++ models for new architectures
  • Build test suites and verify designs using C-Models and RTL simulations
  • Execute conformance, stress, and random tests to stabilize GPU and compute systems


Must-Have Skills

  • Strong understanding of computer architecture and/or graphics pipelines
  • Intermediate+ C++ development, debugging, and problem-solving skills


Preferred Skills

  • Experience building models in C++
  • Knowledge of graphics/compute APIs (DirectX, OpenGL, Vulkan, OpenCL, etc.)
  • Clean, maintainable C++ coding practices
  • Scripting experience (Python/Perl)
  • Background in 3D graphics, GPU compute, drivers, or compilers
  • Experience with Agile development
  • Strong communication skills and comfort working with distributed teams


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